Disney
"Mickey Mouse"
Completed April 27, 2004

A sweet production demo for Disney of Mickey Mouse in 3D. Mickey was rendered with a toon shader out of 3dsmax. In addition, Mickey’s ears traditionally always point towards camera – they never actually change perspective which rather complicates things in 3D. As a result, we made the ears a separate object and applied a camera-facing lock which did the trick.

  • A cartoon character with large round ears, red shorts, white gloves, and yellow shoes stands cheerfully in a warmly lit room with soft furnishings.
  • Animated mouse character with large ears, red shorts, yellow shoes, and white gloves stands smiling in a warm, cozy room with a character-shaped doorway.
Credits

Directed by Richard Rosenman
Produced by Randi Yaffa
Modeled and rigged by Ben Pilgrim
Animated by Kyle Dunlevy
Lighting and rendering by Richard Rosenman
Compositing by Brad HUsband

Produced at Redrover Studios Ltd.