A smooth, light beige dragon sculpture with intricate details sits atop a rectangular pedestal. Its serpentine body is elegantly coiled, set against a dark background.
"VRay Absorption"
Completed March 10, 2003

Absorption is used for simulating translucency. Unlike Sub-Surface Light Scattering (SSS, 3S), the light is absorbed within the subject instead of bouncing about and contributing to internal illumination. The following are various renders testing absorption with VRay. (Original renders were 4x as big.) “Venus” and “Athene” models are from the Deespona 3D model collection. “Dragon” and “Buddha” models are from the Stanford Computer Graphics Laboratory 3D Scanning Repository.

  • Two sculptures of a standing female figure glow green in low light. The left is against a black background, the right is on a striped black and white backdrop.
  • Marble statue of a warrior woman holding a spear and shield, depicted in two angles. The detailed texture and draped garments convey strength and elegance.

Rendered with VRay Advanced 1.09t.

Credits

Created by Richard Rosenman.