These are 3D renders developed during the production of the Devbot 2.0 project. The model was exported from Maya and imported into 3ds Max, where it was re-textured and shaded using Redshift, using HDRI lighting techniques.
This project was modeled and animated with 3ds Max. It was rendered with Redshift and composited with After Effects.
Created by Richard Rosenman
Produced at Hatch Studios Ltd.