This is a project created over the span of a few days featuring abstract morphing geometry shapes. The black lattice in the third shot was created by displacing the geometry of a plane by the luminance value of the footage in the first shot. The morphing objects were created by animating polygon densities with scaling mapped to the music track, which was edited down to it’s desired length. Lots of post processing done to this one in After Effects.
Created with 3dsmax 2009, rendered with VRay and composited with After Effects.
Created by Richard Rosenman
Music "Bagdads Breathe" by Metastaz